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112September 8, 2026·7 items

The tool really is free. Generating is not, and there is exactly one way to stay free

The good news first: the tool is real. MIT licensed, over 28 thousand stars, still updated today. One click install, a cinema studio, and it talks to Claude Code. Calling it free is also fair: you pay nothing for the app itself. But a free app does not mean every image you make is free. The cloud models run through MuAPI, and exactly five endpoints there are free, none of which generate images or video. Even so, a genuinely free path exists: the local engine bundled inside the app, on your own machine, without even an API key. The guide buries that at the bottom. Below: how free each path actually is, verified install commands, the model that freezes 8 GB Macs, and the step the guide skips when installing the skills.

VideoGörselÜcretsiz APIClaude Code

The tool itself

The repo is here. It is called Open Generative AI, MIT licensed and open source. 28,122 stars, 4,994 forks, last updated on the day I wrote this post. So it is not an abandoned project, it is moving fast. The desktop app is at v1.0.9 with ready made installers for Mac, Windows and Linux.

What is extra below: which path is actually free and where you start burning credits, how to set up the local path that does not even ask for an API key, verified install commands, the model that freezes 8 GB Macs, the step the guide skips when installing the Claude Code skills, and whose interest this repo actually serves.

Open the repo

What is free and what is not

This is the most important section of the post. The app is free, no argument there: you download it, install it, pay nothing, and the source is open. But the moment you generate something, there are two separate worlds. Is the model running on your machine or in the cloud? The answer decides the price.

The cloud side runs on MuAPI. I checked MuAPI's free endpoints: there are exactly five and none of them generate images or video. Image watermarking, video watermarking, a Gemini audio profile, character creation, and Suno voice cloning while it is in preview. Their own wording is clear: image, video and most audio models are pay per use. New accounts get a small trial credit allowance, but the amount is not published anywhere, so I am not quoting a number. You will see it in your own dashboard.

Five paths, five different prices

PathFree?The catch
Desktop + local engineYes, unlimitedImages only. Speed depends on your machine, model files run 2 to 7 GB
Desktop + your own GPU serverYesNeeds an NVIDIA or AMD card, no Apple Silicon path. The video wiring is still incomplete
Desktop + cloud modelsNoThis is where Sora, Kling and Veo live. Paid once the trial credits run out
The no install browser versionNoAlways uses the cloud. Skipping the install closes the free path from the start
Automating it with Claude CodeNoDoes not work without a MuAPI key, so generation is in the cloud again

Actually free generation: the local engine

The app ships with an engine called sd.cpp. You download a model once, then generate unlimited images on your own machine. It does not ask for an API key and does not even need the internet. The guide covers this in a single line in its troubleshooting section, yet it is exactly what anyone who wants to stay free actually needs.

Switching to local generation

  1. 1

    Install the desktop app

    The browser version will not do, the local engine is desktop only

  2. 2

    Settings, then Local Models

    Install the sd.cpp engine with one click, it downloads itself

  3. 3

    Download a model

    Dreamshaper 8 is the lightest at 2.1 GB. The safest start on a Mac

  4. 4

    The Local toggle in Image Studio

    Hit the lightning toggle next to the model selector and generate. No key asked

If you are on a Mac, choose the model carefully

The repo's own docs say it: on 8 GB M series Macs the Z-Image model is known to hang the system. On those machines stick to SD 1.5 based models, which means Dreamshaper 8 or Realistic Vision. Z-Image wants 16 GB, because 7.4 GB of weights need another 2.4 GB of compute buffer on top. Also, 1 to 2 seconds per step is normal on an M2; if you are seeing 10, the app has fallen back to the CPU instead of Metal.

Video is a different story and it is worth correcting your expectations upfront. To generate video locally you have to run a separate server called Wan2GP, and that server is CUDA bound, meaning an NVIDIA or AMD card is required. There is no Apple Silicon path. If you are on a Mac you cannot generate video locally; you can only install it on a Windows or Linux box on your network and point the app at it. On top of that, the repo notes that wiring Video Studio to this engine is not finished yet and sits on the roadmap.

Install, and the two warning screens

The install really is one click and two minutes. But both Mac and Windows throw a warning on first launch because the app is unsigned. Both are normal and both are a one time fix.

Mac: get past the Gatekeeper warning
# Open the DMG, drag the app into Applications, then:
xattr -cr "/Applications/Open Generative AI.app"

# Then right click the app, choose Open, and click Open again in the dialog.
# If you would rather avoid Terminal: System Settings, Privacy and Security,
# scroll down and click "Open Anyway".

On Windows you get the SmartScreen screen. Click More info, then Run anyway. The app installs silently and drops a Start Menu shortcut. Since the source is open, this warning is not about the code itself but about the installer being unsigned.

What Cinema Studio actually does

This was the part that drew the most attention in the video, and it is real. But knowing what it actually is makes your life easier: this is not a camera simulation, it is an interface that writes better prompts for you. The camera, lens and aperture you pick turn into phrases appended to the prompt. That is how the repo describes it too.

Knowing this helps, because you can build the same logic by hand in other tools. The options: six camera bodies, eleven lens characters, six focal lengths from 8mm to 85mm, and three apertures. f/1.4 melts the background, f/11 keeps everything sharp, and 35mm is the one closest to the human eye.

Automating with Claude Code: the step the guide skips

The guide covers this in two sentences and trips exactly here. The skills themselves are real, the repo is live and MIT licensed. But the install is not what the guide says, and the difference matters, because without the skipped step the skills install fine and then fail to generate anything.

What the guide says versus reality

Copy the repo link, paste it into Claude Code and say install these skills

There are three steps. Install the muapi command line tool, configure the API key, then add the skills. The middle step never appears in the guide

Once the skills are installed Claude Code can generate

The skills call the muapi tool underneath. With no key configured, every generation fails with an auth error

This path is free too, it is open source after all

This path goes through the cloud, so it burns credits. If you want to stay free you belong on the local engine side, not the automation side

The actual install order
# 1. The command line tool
npm install -g muapi-cli

# 2. The API key (the step the guide skips)
muapi auth configure
# You get the key from the muapi.ai dashboard

# 3. Install the skills into your agent
npx skills add SamurAIGPT/Generative-Media-Skills --all

# If you only want it in Claude Code
npx skills add SamurAIGPT/Generative-Media-Skills --all -a claude-code

Whose interest this repo serves

I am not writing this as a takedown, the tool is real and it works. But using it knowingly is a different thing. There is a MuAPI badge at the very top of the repo, and the second section of the README is a straight sales page: resell this under your own brand at your own prices, starting at $49 a month. So this project is not a neutral community effort, it is MuAPI's customer acquisition channel.

Knowing this explains two things. First, why the word free is everywhere and the credits part sits at the bottom. Second, why the no install browser version always runs on the cloud: that version is the storefront. Being open source does not change any of this, it just leaves you the option to stay local. That option is real, as long as you know where it is.

DOA: Yapay Zeka ve Otomasyon

Installing these tools on your own is one thing; actually building with them is another. The community has people using these daily and people building systems from scratch.

DOA: Yapay Zeka ve Otomasyon

If you want a system that actually runs in your business, let's talk for 10 minutes; I'll look at what you're trying to build and tell you which path fits. Free, and not a sales pitch.

Book a 10-minute call

If you'd rather learn this alongside people doing the same work instead of on your own, the community is always open:

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