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109September 4, 2026·1 items

Draftly really works, but what it makes isn't 3D and the free part lasts two days

The tool works as advertised: you write one prompt and in under three minutes you get a site that gains depth as you scroll. Two things go unmentioned. First the technique: there is no 3D and no WebGL. Google Veo generates a 5-8 second video, that video is split into roughly 200 frames, and the frames advance as you scroll. The depth lives in the video, not in the browser. Second the price: there is no free plan, there is a two-day trial, it asks for a card and it covers a single build. Downloading the code as a ZIP is also switched off on the two cheapest plans and only opens up at Pro. All four are on this page with the actual numbers.

Web TasarımPrompt

The tool itself

The link is right here if you want to go look for yourself first.

What's extra below: how the generated site actually works, exactly where the free part ends, which plan lets you download the code, where the credits go, and the bandwidth cap nobody talks about. None of the five appear in the video or on the landing page.

Open Draftly

There is no 3D here, there is a frame sequence

This is the most misunderstood part of the tool, and misunderstanding it costs you money directly. The generated site contains neither WebGL nor Three.js. The maker doesn't even hide it, their own page says "no WebGL, no Three.js". Here's what happens: the AI first produces a single hero still, then Google's Veo 3.1 turns that still into a 5-8 second video, then the video is split into roughly 200 WebP frames. What sits on the site isn't even a video, it's an ordered image sequence. As you scroll, the frames advance.

From prompt to site

  1. 1

    The prompt

    Brand name, headline, sections, color mood and your differentiator are read from here

  2. 2

    Hero still

    A single image is produced, and the look of the scene is decided here

  3. 3

    A 5-8 second video

    Veo 3.1 sets that still in motion. This is the most expensive line on the bill

  4. 4

    ~200 WebP frames

    The video is cut into frames and does not stay a video

  5. 5

    The scroll

    The frames advance in order, and that is exactly where the sense of depth comes from

Knowing this has three practical consequences. You can't change the camera angle later, because there is no scene to rotate, only frames that were already shot. When you dislike the motion you can't nudge it, you have to regenerate the video, and that costs around 340 credits. And the page carries roughly 200 images, so it isn't a light page. That's why there's a bandwidth section below.

The technique has a name, and knowing the name outlives knowing the tool: a scroll-driven frame sequence. Apple has used it on product pages for years. Once you know the name you can describe the same thing to any coding assistant, because the hard part isn't the idea, it's generating the video and preparing the frames.

"Free" here means two days

The site has a "start free" button but there is no permanent free plan behind it. What exists is a two-day trial covering exactly one complete build: your prompts, one cinematic video, the site itself, and a live address under draftly.space. Chat edits are excluded from the trial, drag and drop editing is included.

A card is required, and the trial ends after two days

Their own wording: a card is required so the site can stay published, and nothing is charged for two days. So you hand over payment details to try it free, and if you don't cancel, billing starts after two days. Don't open the trial on a weekday evening thinking you'll get to it later, two days really is short.

After the trial your account isn't fully closed, a small credit grant arrives every 24 hours. But the maker's own description is clear: it's enough to explore prompts and stills, not enough for a full build. So "I'll poke at it for free" is possible, "I'll build a site for free" is not.

There's also the question of what happens if your subscription lapses, because keeping a site live means hosting. If the subscription drops the site isn't deleted, it's paused: visitors see a short placeholder while your project, content and domain settings are kept. That's good news, but it also means this: a site you build here goes dark the day you stop paying.

The plans, and the real trap: Basic can't download the code

The video says "no coding" and that's true. But what many people take from it is "I'll grab the code and host it myself". ZIP download is switched off on the two cheapest plans. If you buy the entry plan purely to get the code, you bought the wrong plan.

The four plans

PlanMonthly (paid annually)What you getCode download
Basic$25 ($20)1,500 credits, ~3 builds, 720p onlyNo
Basic Plus$40 ($32)2,500 credits, ~5 builds, 720p onlyNo
Pro$60 ($48)6,000 credits, ~12 builds, up to 2K, cloud saveYes
Premium$200 ($160)25,000 credits, ~50 builds, up to 4KYes

Don't skip the resolution row. This tool's entire claim is looking cinematic, and the two entry plans produce 720p only. On a background that fills the whole screen, 720p looks soft even on an ordinary laptop display. So the cheapest plan hands you the product's selling point in its weakest form.

What's inside the downloaded ZIP: a single index.html and a README. All the CSS sits in one style block inside the page, all the JavaScript in one script block. No server, no Node, no build step, so you can drop it on Netlify, Vercel, GitHub Pages or any web server. That makes deploying easy and hand-maintaining it later hard, because everything lives in one file.

Their own two pages disagree

On which plan the custom domain unlocks, the pricing page and the docs page don't say the same thing: the pricing table shows it on every paid plan, the docs show it locked to the higher tiers. I couldn't tell from outside which one is current, so I'm not writing an answer here. If the custom domain is the deciding factor for you, confirm it on the plan screen inside your own account before paying. On code download there's no such contradiction, three separate places agree: Pro and above.

Where the credits go

The plan page says "1,500 credits" and that number means nothing on its own. What means something is this: one complete build from scratch runs about 593 credits. That's why the entry plan gets you three sites a month. The line items are published separately, and it's clear which one is expensive.

ActionCredits
One complete build~593
Of which: the hero still~25
Of which: the cinematic video~340
Of which: the site itself~228
A video for an extra section~340
A full page rewrite~75
A chat edit0.5
Editing text inline0

The working method that falls out of this table: the only expensive thing is motion. Editing text inline is free, a chat edit is half a credit, so rework the copy as much as you like. But every time you say "let me add a video to this section too", 340 credits leave, which is nearly the video budget of a whole new site. On the entry plan two extra section videos cost you that month's third site.

Two more notes. Unused credits don't roll into the next month, the only exception being a mid-cycle upgrade. And you can buy credits as one-off packs independent of your plan: 1,000 credits for $20, 3,000 for $50, 7,000 for $100. So if you build one site a month, entry plan plus a pack may beat moving up a tier.

Traffic and building come out of the same pot

This part appears in no promo and it's the most critical one if you make content. Every paid plan comes with 25 GB of bandwidth a month, and the maker's own estimate puts that at roughly 3,000 visitors across your live sites. Because the page carries around 200 images, the load per visitor is higher than on an ordinary site, so that 3,000 fills up faster than it sounds.

Overage is paid in credits, which is your build budget

Past 25 GB it's 30 credits per GB, deducted from your monthly credit pool. That pool is the same one you build sites with. So traffic and production feed from one budget: a reel lands, a crowd arrives at the site, and that month you don't get your third build. On the entry plan the math is tight, because you hold 1,500 credits total and one complete build already takes 593.

Five live sites are included on every plan, extras are $5 a month each. There are separate packs for bandwidth too. But note this while you plan: this tool wasn't designed for sites that take a lot of traffic. It was designed for single-page sites made to be looked at.

Who it works for, who it doesn't

Works for

Single-page sites made to be looked at

  • A launch page for one product or one event
  • A portfolio intro, an agency shopfront, anywhere first impression is everything
  • A demo you'll show in a pitch or a reel
  • When standing it up in three minutes matters more to you than the monthly fee

Doesn't work for

Sites made to be read, to grow and to be handed over

  • A blog, documentation, any multi-page content site
  • Pages expecting thousands of visitors a month, because of bandwidth
  • A site you want to run from your phone, because the editor wants a screen 1280 pixels and up
  • Work a developer will later take over and maintain by hand

One more thing: there has been a lifetime license version sold on AppSumo, a one-time payment instead of a monthly subscription. It isn't on sale right now, the page says "coming soon". If the monthly fee feels heavy that's the thing to watch, but it isn't something to plan around, because there's no telling whether it comes back.

01

Draftly

A single-page site from one prompt that gains depth as you scroll. Under three minutes, no code. There's no 3D engine behind it: a 5-8 second video made with Veo 3.1 is split into roughly 200 frames, and scrolling plays those frames in order.

  • The five things read from the prompt: brand name, headline, sections, color mood and your differentiator
  • Writing all five out plainly beats writing one long, poetic paragraph
  • Fixing copy inline is free, a chat edit is half a credit, a new section video is 340 credits
Sample prompt
Brand: Kestane Coffee, a coffee shop sourcing beans from a single farm.
Headline: The first brew of the morning.
Sections: intro, the bean story, menu, where the shop is, contact.
Color mood: dark brown, copper accent, warm grey.
Our difference: the bean changes every week and we name the grower.

Go in knowing three things. There's no free plan, there's a two-day trial that asks for a card, and if you don't cancel, billing starts on day three. Downloading the code as a ZIP is off on the $25 and $40 plans and opens at Pro. The editor doesn't run on a phone, it wants a screen 1280 pixels and up, so you'll be opening it at a computer.

DOA: Yapay Zeka ve Otomasyon

Installing these tools on your own is one thing; actually building with them is another. The community has people using these daily and people building systems from scratch.

DOA: Yapay Zeka ve Otomasyon

If you want a system that actually runs in your business, let's talk for 10 minutes; I'll look at what you're trying to build and tell you which path fits. Free, and not a sales pitch.

Book a 10-minute call

If you'd rather learn this alongside people doing the same work instead of on your own, the community is always open:

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